The best feature of Clash of Swords is that you get to
customize your figures. That doesn't mean just weapons and armor
and giving someone a magic spell. There are 81 different types
of figures in the core game. Each figure has a certain number
of skills it can learn and it's up to you to "train" the figure
so that it will be proficient at the skills you think you'll need.
Figures are people, too. That means that, as they fight they get hurt. As they get
hurt, they become less effective fighters. They lose their ability to move, defend,
and perform skills as well. Injured figures are actually injured.
You don't have to choose which skills you want to give to your figures. They get them
all. Unfortunately, they have to practice them in order to become good at them. Aside
from the skills in which the figures are "trained", they start off at the minimum
proficiency level. As they perform the skills, whether they succeed or fail, they become
better at performing them.
When it's all added up, you have a pretty unique package that includes customization,
control, and strategy. It's not about having an Ogre Barbarian. It's about having Monglor
the scourge of the Ogre nation.